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Human Revolution comics (set in the middle of Human Revolution)īlack Light (Novel set to be release alongside Mankind Divided)Ĭhildren's Crusade comics (right after Black Light) The Fall (direct continuation from Icarus Effect) So again it depends on how much you want out of MD.įallen Angel (Short story about Faridah Malik prior to the events of HR) If you decide that HR is worth finishing because you really want to understand the story of MD fully and you enjoy the gameplay of these kind of games then you should consider playing DX1 and 2 before starting MD, especially DX1 because there are references in HR and likely moreso in MD that ties to DX1 which you would not fully appreciate unless you've played the original before. Personally I would say that all Deus Ex games (including Invisible War) are worth playing for the story. Again that's not going to be as complete as actually playing HR, but it should be enough to understand the overall story.
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If you're just concerned with not getting totally lost in the critical path of MD then it's not necessary to finish HR first since they will have a prologue video to MD to catch new players up to speed. You'll be fully aware and the game will be moderately challenging.I would say it's worth it because HR is a great game by itself and MD is really just trying to take it up a notch from there, but if you're feeling like it's a chore to play Human Revolution (HR) or you weren't all that engaged with it then you might want to reconsider whether you would really enjoy Mankind Divided (MD) since it's going to be more of a refinement of the Deus Ex experience rather than revolutionizing it.įrom a purely story standpoint, it really depends on whether you want to understand everything that is portrayed in MD or not. In conclusion, this could be the best to play the game.
![deus ex mankind divided wiki malik deus ex mankind divided wiki malik](https://oyster.ignimgs.com/mediawiki/apis.ign.com/deus-ex-mankind-divided/a/a0/DE_999.jpg)
In the Director's Cut version, boss fights were re-thinked and as far as I know, you can now use Hacking to turn turrets/robots on them.
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The boss fights are the only thing to consider, but you can definitely kill them easy if you're stocking in stun gun ammo, have a fully upgraded lethal weapon and/or tyhoon ammo (2-3 blasts per enemy and they're gone). Enemies will kill you faster because of their increased damage, but if you're going for the The Foxiest of Hounds achievement you won't really care that much, you're sneaking and won't be in a situation for the enemies to fire at you after being detected (you'll quick load anyways when that happens). The Deus Ex Machina difficulty level won't change much considering the above statements. You'll stock on non lethal weapons and focus on punchy-sleepy takedowns. The Pacifist run will make the game about 20% harder, because you'll be forced to use the stun gun that has a limited range and the tranquillizer gun that requires a bit of planning comparing it to the sniper.Īlso, saving Malik will be harder ( no killing of any soldiers), the zombie-people situation at the end, the hostage in the first part of the game etc. It makes the game harder because you'll be paying attention all the time to everything so that you won't be forced to start again a specific section.